Games· Game
Shark Attack
Ages 3–7Best for 5–78–12 minutes

At a glance
Evasion, scanning, safe tagging
- Learning
- Evasion, scanning, change of direction, carrying and safe tag pulling.
- Equipment
- Tag belts, Rugby balls, Cones
- Best group
- 10–30
- Space / set up
- Big ocean box, 4 safe islands in the corners. 1–2 sharks in tag belts.
- Duration
- 8–12 minutes
- Skills
- Evasion, Tagging
Setup
Coaching diagram
- Shark
- Swimmer
- Tag belt
- Safe island
- Mark a large ocean area.
- Place 2–4 safe islands around the space if using them.
- Choose one or two sharks. Other children begin as swimmers or ball carriers.
How to play
Run the activity
- 1Children move around the ocean while sharks try to pull one tag.
- 2If tagged, the child goes to a safe island, reattaches the tag, then rejoins.
- 3Swap sharks frequently so different children experience defending.
- 4Once confident, add rugby balls to the attackers.
- 5Keep rounds short and energetic.
Coach language
Say it like this
- “Sharks are coming!”
- “Find space!”
- “Protect your tags!”
- “Safe island — fix it and get back in!”
Stage
Early Years / KS1
This activity is suitable for ages 3–7. Choose a stage to see the coaching guidance for that group.
Use one slow shark and large islands. Children may move without balls first.
Scale it
30 pups
- Very scalable because all children move at once.
- For 30, use a large enough area and several sharks rather than one child chasing everyone.
- Keep islands around the outside to prevent central congestion.
Safety
Stay safe and strong
- Tag only — no grabbing clothing or body.
- Children should not guard an island entrance.
- If belts come loose, pause that child safely at the edge to reset.
Coaching options
Adapt the activity
Make it easier
One slow shark, big islands, no balls to start.
Variations
Crocodile River
Children cross end-to-end instead of moving freely.
Ball Shark
Attackers carry a rugby ball.
Rescue Shark
A tagged child can be released by a teammate completing a handover.
Level it up
Attackers carry a rugby ball while they swim.
PAWS connection
PAWS / READY
SPrimary PAWS valueStay Safe & Strong
Secondary PAWS links
PPlay with Purpose
S: safe tagging, tags only • P: attack the space and keep moving