Rugby Skills· Skill builder
Team Passing Game

At a glance
Passing, communication, teamwork, recognising space
- Learning
- Passing within a small group, talking to teammates and attacking a called try line.
- Equipment
- Rugby balls, Cones
- Best group
- Small groups of 4–6
- Space / set up
- Groups of 4–6 with a ball, coloured try lines around the outside.
- Duration
- 8–12 minutes
- Skills
- Passing, Teamwork, Ball carrying, Try scoring
Setup
Coaching diagram
- Coloured try lines
- Group of 4–6 passing
- Rugby ball
- Coach calls TRY!
- Split the children into small groups of 4–6, each with a ball.
- Mark coloured try lines around the outside of the area — one colour per side.
- Give each group its own patch of space so groups never collide.
How to play
Run the activity
- 1Children pass within their small group.
- 2Aim for everyone in the group to touch the ball.
- 3Coach calls “TRY!”
- 4Whoever has the ball attacks the assigned coloured try line.
- 5The ball carrier grounds the ball with two hands and control to score.
- 6Reset, and change the scoring colour between rounds.
Coach language
Say it like this
- “Everyone gets a touch!”
- “Hands ready!”
- “Talk to your team!”
- “Score the try!”
Stage
Early Years / KS1
This activity is suitable for ages 3–7. Choose a stage to see the coaching guidance for that group.
Short simple passes in small groups; coach points to where the group scores. One ball per pair and one assigned colour with lots of space works well.
Scale it
30 pups
- Run roughly 5–6 small groups at the same time.
- Give each group its own space and its own try line colour.
- Avoid sending every child to one line at once — change colours between rounds rather than rebuilding the pitch.
- Never build one long waiting line.
Safety
Stay safe and strong
- Keep the try-line areas clear and separated.
- No diving.
- Score under control.
- Heads up when changing direction.
Coaching options
Adapt the activity
Make it easier
Use stationary passing before calling TRY, or one ball each with one assigned colour.
Variations
Called Colour
Coach calls “TRY — BLUE!” and the carrier attacks that colour. Change it every round.
Two Try Lines
Call two colours and let the ball carrier choose the best line.
Support Runner
A teammate runs alongside the carrier, ready to take a pass before the line.
Individual Carry
One ball each, moving in the middle; on the call, everyone attacks their line.
Pair Attack
Pairs pass while moving, then attack the called line together.
Add Defender
A gentle tag means the ball must move to a teammate before scoring.
Everybody Touches
No score unless the whole group has touched the ball.
Level it up
Players must move into a new space after every pass.
PAWS connection
PAWS / READY
Secondary PAWS links
W: everybody touches the ball • P: attack the called line • A: make sure nobody is left out