Pass to a Pal
Mission: Pass, move and help your teammates.
- 60 min
- 8 activities
- 1 coach
- Up to 20 children
Plan mode — session at a glance
Before the Pups Arrive ✓6 quick setup checks
- Keep the main boundary and end zones in place and add internal cones only.
- Put about ten rugby balls out at pitch-side — one per pair, one per group, one per team.
- Set out several cone gates spread well apart for Gate to a Pal.
- Mark four relay lanes with a start line and a finish line on the opposite side.
- Set out four home bases around the outside and gather about 20 safe treasure items in the middle.
- Pre-size tag belts and have two colours of bibs ready for the final game.
Session timeline
1PAWS Welcome & Recap0–4 min · 4 minWarm up and remember passing
How it works
- Welcome the pack and recap running into space and escaping defenders.
- Introduce passing, moving and helping teammates.
- Ask which way a rugby pass normally goes: sideways or backwards.
- Keep the explanation brief.
Coaching focus · “PAWS!”
Setup & equipment
- Gather the children in the normal coaching area.
Coaching detail
“READY!” · “Today we pass to a pal!”
Commands
- Coach: “PAWS!” — Children: “READY!”
- “Freeze Paws!” — Stop and listen
Safety
- Keep this recap short — not a technical explanation.
More detail
Full activity instructions
- Welcome the group back.
- Recap: “Last week we learned how to run into space and escape defenders.”
- Introduce today's mission: “Today we're learning how to pass, move and help our teammates.”
- Ask: “Which way should a rugby pass normally go?” — Sideways or backwards. Keep it brief.
2Partner Pups4–11 min · 7 minPass to a partner
How it works
- Start partners close together, passing to each other.
- After a few successful passes, take a small step apart.
- If the ball drops, move closer and carry on.
- Nobody is out.
Coaching focus · “Show your hands”
Pitch setup
Pairs well spaced — one ball per pair. Start close, step back after a few good passes. - Pair of children
- Rugby ball
- Dashed arrow = pass
- Cone
- Coach
Player icons are representative — use the group numbers in the instructions.
Setup & equipment
- Put children into pairs.
- One rugby ball per pair where possible.
- Spread pairs around the main playing area with plenty of space.
Coaching detail
“Look at your pal” · “Aim for their hands” · “Soft hands”
Ideas & variations
Progression
- After passing, the child takes a couple of sideways steps into a new space before receiving the return pass.
Level it up: Pass, then side-step into new space before the return pass.
Safety
- Keep pairs well spaced.
- Children look before passing.
More detail
Full activity instructions
- Partners pass the ball backwards and forwards to each other.
- Start close together.
- After a few successful passes, take a small step further apart.
- If the ball is dropped, simply move closer and carry on — nobody is out.
3Pass & Move11–19 min · 8 minPass, then find a new space
How it works
- Pass to a teammate.
- Move straight away to a new empty space.
- The receiver passes to someone else, then moves too.
- Keep the message simple: “Pass it — then move.”
Coaching focus · “Call their name”
Pitch setup
Pass it — then move to a new space. - Group of 4–5 in own area
- Rugby ball
- Dashed arrow = pass
- Solid arrow = passer moves to new space
Setup & equipment
- Split children into groups of four or five.
- One rugby ball per group.
- Each group works inside its own small area.
Coaching detail
“Show your hands” · “Pass and move” · “Find new space”
Ideas & variations
Progression
- Add a try line: after three successful passes, one player can carry the ball over the try line to score. No defenders.
Level it up: After three passes, one player runs the ball over a try line.
Safety
- Keep groups clearly separated.
More detail
Full activity instructions
- One child passes to a teammate.
- Straight after passing, they move to a new empty space.
- The receiver passes to someone else and also moves.
- One message only: “Pass it — then move.”
4Gate to a Pal19–28 min · 9 minPass through the gates
How it works
- Move around together in pairs.
- Stand on opposite sides of an available gate.
- Pass through the gate for your partner to catch and score a point.
- Find another gate together; this is not a race.
Coaching focus · “Find an empty gate”
Pitch setup
Partners either side of a gate — pass through it, then find another open gate. - Gate (two cones)
- Pair either side of a gate
- Dashed arrow = pass
- Solid arrow = move to another open gate
- Coach
Player icons are representative — use the group numbers in the instructions.
Setup & equipment
- Create several cone gates around the playing area, spread well apart.
- Children work in pairs with one ball.
Coaching detail
“Look at your teammate” · “Show your hands” · “Pass, then move”
Ideas & variations
Progression
- Temporarily close one or two gates — children must look for another available gate. No defenders.
Level it up: Close one or two gates.
Safety
- Keep gates spread out enough to reduce collisions.
More detail
Full activity instructions
- Pairs move around the area together.
- To score a point: one child moves to one side of a gate, their partner to the opposite side.
- The ball is passed through the gate and the teammate catches it.
- They move together to find another gate. This is not a race — find space and complete a good pass.
5Pickle's Pack Relay28–38 min · 10 minRace and pass in teams
⚑ Fun team race
How it works
- Pass backwards through every pair of hands.
- When the ball reaches the back, that child runs to the front.
- Repeat to move the team across the pitch; everyone else stays mostly still while passing.
- Finish when the whole team has crossed the line.
Coaching focus · “Pass it back”
Pitch setup
Pass backwards → back player runs to front → repeat. - Finish line
- Team of 4–5 in own lane, behind start line
- Dashed arrow = pass backwards down the line
- Solid arrow = back player runs to front
Setup & equipment
- Split children into groups of four or five.
- Each team stands in a straight line behind a start line, in its own clearly separated lane.
- Mark a finish line on the opposite side of the playing area.
- One rugby ball per team, starting with the child at the front.
Coaching detail
“Ready hands” · “Move to the front” · “Help your pack”
Ideas & variations
Progression
- None needed at first. If very easy, slightly increase the distance between children in each line. No defenders.
Safety
- Keep team lanes clearly separated so runners moving to the front do not collide with another team.
More detail
Full activity instructions
- The front child passes the ball backwards to the next child; it travels back through every pair of hands.
- When the ball reaches the back, that child runs to the front of the line and becomes the new front player.
- The passing starts again — each time, the team moves forward across the pitch.
- The challenge finishes when the whole team has crossed the finish line. Children stay mostly still while passing; only the back child runs.
Can be a friendly race — praise teamwork and good passing, not just finishing first.
Dropped ball? Pick it up and carry on from that position.
6Spike's Treasure Pass38–47 min · 9 minPass to collect the treasure
⚑ No defenders
How it works
- Complete three passes safely within your team.
- The third receiver runs to the middle and collects one treasure item.
- Bring it directly back to the home base, then start passing again.
- Play for a set time and count the treasure.
Coaching focus · “Three passes!”
Pitch setup
3 passes → collect 1 treasure → return home. No defenders. - Team of 5 in home base
- Rugby ball
- Treasure area (safe items)
- Dashed arrow = pass
- Solid arrow = runner out · dotted = back home
- Coach
Setup & equipment
- Four team home bases around the outside of the main area; about five children per team.
- Safe treasure in the middle — flat cones, beanbags or soft markers. No hard or small loose objects.
- One rugby ball per team.
Coaching detail
“Show your hands!” · “Help your team!” · “Bring home the treasure!”
Safety
- Teams stay in their own home areas while passing.
- Only the treasure runner enters the middle.
- Collect one item and return directly.
- Space running routes safely.
More detail
Full activity instructions
- The team completes three passes — no fixed formation, just pass safely between teammates.
- The child receiving the third pass becomes the treasure runner.
- They run to the middle, collect one piece of treasure and bring it back to their home base.
- The team starts again with the ball. Play for a set time, then count the treasure.
Keep the treasure area free from defenders for Years 1–2.
7Big Pup Tag Game47–56 min · 9 minPlay tag rugby with passing
How it works
- Choose one 10v10 match, or two 5v5 matches only if both can be safely supervised.
- Ground the ball over the try line to score.
- When tagged, stop; the defender returns the tag, the player reattaches it, then passes to a teammate.
- Pass sideways or backwards, not forwards.
- A try counts only after at least one attacking pass during that possession.
Coaching focus · “Help your teammate”
Pitch setup
Option A — One game · 10 v 10
Option B — Two games · 5 v 5 on each pitch
Use only when both games can be supervised safely.
Player icons are representative — use the team numbers shown above.
- Attacking team
- Defending team
- Try line / end zone
- Coach
- Arrow = movement
Pass and move — at least one pass before a try counts. Setup & equipment
- Use the main pitch and end zones already in place.
- Two colours of bibs.
Coaching detail
“Call for the ball” · “Pass and move” · “Find space”
Simplified rules
- Ground the ball over the try line to score.
- A defender removes one tag to stop the ball carrier.
- The tagged player stops.
- The defender returns the tag.
- The player reattaches it.
- The ball is passed to a teammate.
- No tackling, pushing, grabbing or blocking.
Ideas & variations
Option A — One 10v10 match
- Use when one closely supervised game is more appropriate.
Option B — Two 5v5 matches
- Use only when the coach can safely see and supervise both games.
Safety
- No tackling, pushing, grabbing or blocking.
- Keep every playing area in your view.
More detail
Full activity instructions
- Same game format as Weeks 1 and 2. Choose the match format below on the day.
- Week 3 challenge: a try only counts after the attacking team has completed at least one pass during that possession.
- Week 3 focus: passing to teammates, moving after passing, calling for the ball, helping the ball carrier, sideways/backwards passing.
The one-pass rule is the only extra Week 3 rule — no bonus points or tactics.
8PAWS Huddle & Collection56–60 min · 4 minCelebrate and tidy up together
How it works
- Ask how to help a teammate who has the ball.
- Praise teamwork and kindness.
- Finish with “Once a Pup…” — “ALWAYS A PUP!”.
Coaching focus · “How can you help your teammate?”
Setup & equipment
- Gather the children.
- Collect rugby balls, tag belts, cones and treasure equipment.
Coaching detail
“Well done, Pack!” · “Once a Pup…”
Safety
- Follow the school's authorised collection and handover procedure.
More detail
Full activity instructions
- Ask one short question: “How can you help your teammate when they have the ball?” (e.g. call for the ball, show your hands, move into space, pass to them, encourage them).
- Praise teamwork and kindness.
- Finish with the closing chant.
Closing chant
- Coach: “Once a Pup…”
- Children: “ALWAYS A PUP!”
Total60 min
Learning goals
- Show their hands for the ball.
- Look towards their teammate.
- Pass sideways or backwards.
- Catch safely.
- Move after passing.
- Find space.
- Work together.
- Encourage teammates.
- Use passing during a simple tag rugby game.
- Main message: Pass → move → help your pal.
Kit
- 20 tag belts
- 40 tags plus a few spares
- 10–12 rugby balls
- 35–40 cones or flat markers
- Approximately 20 safe treasure items (cones, beanbags or soft markers)
- 2 colours of bibs
- Whistle
- First-aid kit
- Access to drinking water
Pitch setup
Main area · Continue using one main rectangular area of roughly 20m × 25m (a flexible guide) with two end zones.
- Keep the external boundaries and end zones in place wherever practical — minimise full-pitch resets.
- Use internal cones for pair areas, small passing zones, passing gates, Pack Relay team lanes, treasure team bases, the central treasure area and the final game layout.
- Treasure is made from normal safe coaching equipment — no specialist kit needed.
- The whole session must stay manageable for one coach and up to 20 children.
Closing chant
Coach: “Once a Pup…”
Children: “ALWAYS A PUP!”