Rugby Skills· Skill builder
Exploring the Trail
At a glance
Movement, scanning and moving through space — one setup, many challenges
- Learning
- Moving into space, scanning for gates and jumping low markers safely, with ball, passing and jump-and-land challenges built on the same setup.
- Equipment
- Cones, Rugby balls
- Best group
- Whole class in one area
- Space / set up
- Scattered cones, several coloured gates, low red markers.
- Duration
- 8–10 minutes
- Skills
- Movement, Jumping & landing
Setup
Coaching diagram
- Coloured gate (two cones)
- Red cone to jump
- Rugby ball
- Movement
- Scatter cones around a roughly 20 x 20 area.
- Build several coloured gates — two cones of the same colour, about a metre apart.
- Include some red cones laid out as low markers the children can jump over.
- Keep clear landing space beyond every jump point.
- Children start spread around the area, with or without a ball depending on stage.
How to play
Run the activity
- 1Movement Trail: children explore the area, moving into space.
- 2They move through the coloured gates.
- 3They jump safely over the designated low red markers.
- 4Coach calls a colour and children find that gate.
- 5Then choose one of the trail variations below — same setup, new challenge.
Coach language
Say it like this
- “Eyes up.”
- “Find the space.”
- “Soft knees.”
- “Two hands on the ball.”
Stage
Early Years / KS1
This activity is suitable for ages 3–7. Choose a stage to see the coaching guidance for that group.
More free exploration using colours and imagination. Allow carrying before adding any passing. Small jumps only — “Land quietly like a Pup.”
Scale it
30 pups
- Use many gates and jump points so children never queue at one.
- Spread the equipment right across the area and keep children flowing rather than lining up.
- Teacher manages one side of the area while the coach manages the other.
Safety
Stay safe and strong
- Leave enough distance between gates.
- Children jump only low, safe markers — never over children.
- Ensure every landing area is clear before the jump.
- Avoid congestion — call children into empty space.
Coaching options
Adapt the activity
Make it easier
Remove the ball and allow free movement through the gates. Jump over a flat line instead of a marker.
Variations
Run the Trail
Travel through as many different gates as possible, eyes up, changing speed.
Ball Carry Trail
Move through the gates carrying a rugby ball in two hands.
Passing Trail
Pass to the coach or a partner through a gate, then move to the next gate.
Jump & Land Trail
Nominate some gates and low markers as jump points. Focus on the landing, not the height: bend the knees, land balanced and quiet, then move away into space. Progress to carrying a ball through the jump, or land and change direction straight away.
Coach Calls
Coach calls a colour and everyone finds that gate — add “jump!” or “freeze!” calls.
Level it up
Carry the ball, find the called gate, pass to a partner or coach, then keep moving.
PAWS connection
PAWS / READY
Secondary PAWS links
P: eyes up and choose your gate • S: safe jumps, soft landings and no crowding